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Animate Fundamentals: An Introduction to Animate

2-Day Live Class

Adobe Animate provides a comprehensive authoring environment for creating interactive and media-rich applications. Animate is widely used to create engaging projects integrating video, sound, graphics, and animation. You can create original content in Animate or import assets from other Adobe applications such as Photoshop or Illustrator. Animate lets you easily design animation add video and sound, then use a language to integrate sophisticated interactivity.
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Who Should Attend?

Video, animation, and graphics professionals who need a working knowledge of Adobe Animate.


Upcoming Course Dates

Animate Fundamentals: An Introduction to Animate | Starts on 03/03/2022


Animate Fundamentals: An Introduction to Animate | Starts on 06/02/2022


Animate Fundamentals: An Introduction to Animate | Starts on 09/01/2022


Animate Fundamentals: An Introduction to Animate | Starts on 12/01/2022


Course Outline

Note: The curricula below comprise activities typically covered in a class at this skill level. At his/her discretion, the instructor may adjust the lesson plan to meet the needs of the class. 

Lesson 1: Getting Acquainted

  • Starting Adobe Animate and opening a file
  • Understanding document types and creating a new document
  • Getting to know the workspace
  • Working with the Library panel
  • Understanding the Timeline panel
  • Using the Properties panel
  • Using the Tools panel
  • Adding layer effects
  • Undoing steps in Animate
  • Previewing your movie
  • Modifying the content and Stage
  • Saving your movie


Lesson 2: Creating Graphics and Text

  • Understanding strokes and fills
  • Creating shapes
  • Making selections
  • Editing shapes
  • Using gradient fills
  • Using variable-width strokes
  • Using swatches and tagged swatches
  • Creating curves
  • Using transparency to create depth
  • Being expressive with the Fluid Brush and custom brushes
  • Creating and editing text
  • Aligning and distributing objects
  • About symbols
  • Creating symbols
  • Managing symbol instances
  • Applying filters for special effects
  • Converting and exporting art


Lesson 3: Animating Symbols

  • About animation
  • Understanding the project file
  • Animating position
  • Changing the pacing and timing
  • Animating transparency
  • Animating filters
  • Animating transformations
  • Editing multiple frames
  • Changing the path of the motion
  • Swapping tween targets
  • Creating nested animations
  • Easing
  • Frame-by-frame animation
  • Animating 3D motion
  • Exporting your final movie


Lesson 4: Advanced Motion Tweening

  • About the Motion Editor
  • Understanding the project file
  • Adding motion tweens
  • Editing property curves
  • Viewing options for the Motion Editor
  • Copying and pasting curves
  • Adding complex eases


Lesson 5: Character Animation with Tweens

  • Layer parenting
  • Using classic tweens
  • Making and animating deformations
  • Graphic symbols for lip-syncing dialogue

Lesson 6: Controlling the Camera

  • Animating camera moves
  • Getting started
  • Using the camera
  • Creating depth
  • Attaching layers to the camera for fixed graphics
  • Exporting your final movie


Lesson 7: Animating Shapes and Using Masks

  • Animating shapes
  • Understanding the project file
  • Creating a shape tween
  • Changing the pace
  • Adding more shape tweens
  • Creating a looping animation
  • Using shape hints
  • Previewing animations with onion skinning
  • Animating color
  • Creating and using masks
  • Animating the mask and masked layers
  • Easing a shape tween


Lesson 8: Creating Interactive Navigation

  • About interactive movies
  • ActionScript and JavaScript
  • Creating buttons
  • Preparing the timeline
  • Creating destination keyframes
  • Navigating the Actions panel
  • Adding JavaScript interactivity with the Actions panel wizard
  • Creating a Home button
  • Playing animation at the destination
  • Animated buttons


Lesson 9: Creating Virtual Reality Environments

  • About virtual reality
  • VR Panorama and VR 360 documents
  • Creating a texture layer
  • Creating new scenes
  • Adding interactivity
  • Adding graphics and animation
  • Moving the camera position
  • Publishing VR projects


Lesson 10: Working with Sound and Video

  • Understanding the project file
  • Using sounds
  • Understanding video
  • Using Adobe Media Encoder CC
  • Understanding encoding options
  • Playback of external video in your project
  • Adding a video without playback controls


Lesson 11: Publishing

  • Understanding publishing
  • Converting to HTML5 Canvas
  • Publishing for HTML5
  • Publishing a desktop application
  • Publishing to mobile devices

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